Veluza PokeRogue Dex: Comprehensive Veluza Pokedex Guide
Discover Veluza battle strategies in PokeRogue and explore everything you need to know about Veluza. From detailed stats, abilities, and evolutions to form variants, defensive and offensive strategies, and more. Your ultimate guide to mastering Veluza in PokeRogueDex.
Veluza Sprites
Veluza Pokémon Abilities
Super Luck (P)The Pokémon is so lucky that the critical-hit ratios of its moves are boosted.
Mold BreakerMoves can be used on the target regardless of its Abilities.
SharpnessPowers up slicing moves.
Veluza Pokémon Base Stats
Max. HP | 90 | |
Attack | 102 | |
Defense | 73 | |
Sp. Atk | 78 | |
Sp. Def | 65 | |
Speed | 70 | |
Sum | 478 |
Veluza Pokémon Pokedex Data
weight | 90Kg |
Starter Cost | 4 |
Types | WaterPsychic |
Veluza Evolution Chart
Veluza Type Matchups
Veluza Type Resistances: Defensive Matchups
Normal1
Fire0.5
Water0.5
Electric2
Grass2
Ice0.5
Fighting0.5
Poison1
Ground1
Flying1
Psychic0.5
Bug2
Rock1
Ghost2
Dragon1
Dark2
Steel0.5
Fairy1
Veluza Type Effectiveness: Offensive Matchups
Normal1
Fire2
Water1
Electric1
Grass1
Ice1
Fighting2
Poison2
Ground2
Flying1
Psychic1
Bug1
Rock2
Ghost1
Dragon1
Dark1
Steel1
Fairy1
Veluza Egg Moves
Name | Type | Split | Power | Acc | PP | Description |
---|---|---|---|---|---|---|
Ceaseless Edge | Dark | 65 | 90 | 15 | The user slashes its shell blade at the target. Shell splinters left behind by this attack remain scattered under the target as spikes. | |
Flip Turn | Water | 60 | 100 | 20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |
Ice Spinner | Ice | 80 | 100 | 15 | The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain. | |
Psyblade | Psychic | 80 | 100 | 15 | The user rends the target with an ethereal blade. This move's power is boosted by 50 percent if the user is on Electric Terrain. |
Veluza Level Up Moves
Level | Name | Type | Split | Power | Acc | PP | Description |
---|---|---|---|---|---|---|---|
1 | Tackle | Normal | 40 | 100 | 35 | A physical attack in which the user charges and slams into the target with its whole body. | |
1 | Aqua Jet | Water | 40 | 100 | 20 | The user lunges at the target at a speed that makes it almost invisible. This move always goes first. | |
7 | Pluck | Flying | 60 | 100 | 20 | The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. | |
11 | Water Pulse | Water | 60 | 100 | 20 | The user attacks the target with a pulsing blast of water. This may also confuse the target. | |
15 | Focus Energy | Normal | - | - | 30 | The user takes a deep breath and focuses so that critical hits land more easily. | |
20 | Slash | Normal | 70 | 100 | 20 | The target is attacked with a slash of claws or blades. Critical hits land more easily. | |
25 | Aqua Cutter | Water | 70 | 100 | 20 | The user expels pressurized water to cut at the target like a blade. This move has a heightened chance of landing a critical hit. | |
30 | Fillet Away | Normal | - | - | 10 | The user sharply boosts its Attack, Sp Atk, and Speed stats by using its own HP. | |
35 | Night Slash | Dark | 70 | 100 | 15 | The user slashes the target the instant an opportunity arises. Critical hits land more easily. | |
40 | Psycho Cut | Psychic | 70 | 100 | 20 | The user tears at the target with blades formed by psychic power. Critical hits land more easily. | |
45 | Liquidation | Water | 85 | 100 | 10 | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. | |
50 | Crunch | Dark | 80 | 100 | 15 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. | |
55 | Final Gambit | Fighting | - | 100 | 5 | The user risks everything to attack its target. The user faints but does damage equal to its HP. |
Veluza Technical & Hidden Machine Moves
Name | Type | Split | Power | Acc | PP | Description |
---|---|---|---|---|---|---|
Body Slam | Normal | 85 | 100 | 15 | The user drops onto the target with its full body weight. This may also leave the target with paralysis. | |
Take Down | Normal | 90 | 85 | 20 | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | |
Double-Edge | Normal | 120 | 100 | 15 | A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | |
Hydro Pump | Water | 110 | 80 | 5 | The target is blasted by a huge volume of water launched under great pressure. | |
Surf | Water | 90 | 100 | 15 | The user attacks everything around it by swamping its surroundings with a giant wave. | |
Ice Beam | Ice | 90 | 100 | 10 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |
Blizzard | Ice | 110 | 70 | 5 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | |
Hyper Beam | Normal | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can't move on the next turn. | |
Psychic | Psychic | 90 | 100 | 10 | The target is hit by a strong telekinetic force. This may also lower the target's Sp Def stat. | |
Agility | Psychic | - | - | 30 | The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | |
Double Team | Normal | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |
Focus Energy | Normal | - | - | 30 | The user takes a deep breath and focuses so that critical hits land more easily. | |
Waterfall | Water | 80 | 100 | 15 | The user charges at the target and may make it flinch. | |
Rest | Psychic | - | - | 5 | The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |
Substitute (N) | Normal | - | - | 10 | The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | |
Protect | Normal | - | - | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
Icy Wind | Ice | 55 | 95 | 15 | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. | |
Endure | Normal | - | - | 10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |
Attract | Normal | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |
Sleep Talk | Normal | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. | |
Return | Normal | - | 100 | 20 | This full-power attack grows more powerful the more the user likes its Trainer. | |
Frustration | Normal | - | 100 | 20 | This full-power attack grows more powerful the less the user likes its Trainer. | |
Pain Split | Normal | - | - | 20 | The user adds its HP to the target's HP, then equally shares the combined HP with the target. | |
Hidden Power | Normal | 60 | 100 | 15 | A unique attack that varies in type depending on the Pokémon using it. | |
Rain Dance | Water | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |
Crunch | Dark | 80 | 100 | 15 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. | |
Endeavor | Normal | - | 100 | 5 | This attack move cuts down the target's HP to equal the user's HP. | |
Water Pulse | Water | 60 | 100 | 20 | The user attacks the target with a pulsing blast of water. This may also confuse the target. | |
Pluck | Flying | 60 | 100 | 20 | The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. | |
Giga Impact | Normal | 150 | 90 | 5 | The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Ice Fang | Ice | 65 | 95 | 15 | The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. | |
Psycho Cut | Psychic | 70 | 100 | 20 | The user tears at the target with blades formed by psychic power. Critical hits land more easily. | |
Zen Headbutt | Psychic | 80 | 90 | 15 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | |
Stored Power | Psychic | 20 | 100 | 10 | The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power. | |
Drill Run | Ground | 80 | 95 | 10 | The user crashes into its target while rotating its body like a drill. Critical hits land more easily. | |
Psychic Terrain | Psychic | - | - | 10 | This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns. | |
Psychic Fangs | Psychic | 85 | 100 | 10 | The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect. | |
Liquidation | Water | 85 | 100 | 10 | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. | |
Expanding Force | Psychic | 80 | 100 | 10 | The user attacks the target with its psychic power. This move's power goes up and damages all opposing Pokémon on Psychic Terrain. | |
Scale Shot (P) | Dragon | 25 | 90 | 20 | The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat. | |
Flip Turn | Water | 60 | 100 | 20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |
Tera Blast (N) | Normal | 80 | 100 | 10 | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp Atk stat-whichever is higher for the user. | |
Snowscape | Ice | - | - | 10 | The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. | |
Chilling Water | Water | 50 | 100 | 20 | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |