Shelgon PokeRogue Dex: Comprehensive Shelgon Pokedex Guide
Discover Shelgon battle strategies in PokeRogue and explore everything you need to know about Shelgon. From detailed stats, abilities, and evolutions to form variants, defensive and offensive strategies, and more. Your ultimate guide to mastering Shelgon in PokeRogueDex.
Shelgon Sprites
Shelgon Pokémon Abilities
AdaptabilityPowers up moves of the same type as the Pokémon.
Rock HeadProtects the Pokémon from recoil damage.
OvercoatProtects the Pokémon from things like sand, hail, and powder.
Shelgon Pokémon Base Stats
Max. HP | 65 | |
Attack | 95 | |
Defense | 100 | |
Sp. Atk | 60 | |
Sp. Def | 50 | |
Speed | 50 | |
Sum | 420 |
Shelgon Pokémon Pokedex Data
weight | 110.5Kg |
Starter Cost | 4 |
Types | Dragon |
Shelgon Evolution Chart
Shelgon Type Matchups
Shelgon Type Resistances: Defensive Matchups
Normal1
Fire0.5
Water0.5
Electric0.5
Grass0.5
Ice2
Fighting1
Poison1
Ground1
Flying1
Psychic1
Bug1
Rock1
Ghost1
Dragon2
Dark1
Steel1
Fairy2
Shelgon Type Effectiveness: Offensive Matchups
Normal1
Fire1
Water1
Electric1
Grass1
Ice1
Fighting1
Poison1
Ground1
Flying1
Psychic1
Bug1
Rock1
Ghost1
Dragon2
Dark1
Steel0.5
Fairy0
Shelgon Egg Moves
Name | Type | Split | Power | Acc | PP | Description |
---|---|---|---|---|---|---|
Floaty Fall | Flying | 90 | 95 | 15 | The user floats in the air, and then dives at a steep angle to attack the target. This may also make the target flinch. | |
Fire Lash | Fire | 80 | 100 | 15 | The user strikes the target with a burning lash. This also lowers the target's Defense stat. | |
Dragon Dance | Dragon | - | - | 20 | The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats. | |
Glaive Rush | Dragon | 120 | 100 | 5 | The user throws its entire body into a reckless charge. After this move is used, attacks on the user cannot miss and will inflict double damage until the user's next turn. |
Shelgon Level Up Moves
Level | Name | Type | Split | Power | Acc | PP | Description |
---|---|---|---|---|---|---|---|
0 | Protect | Normal | - | - | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
1 | Ember | Fire | 40 | 100 | 25 | The target is attacked with small flames. This may also leave the target with a burn. | |
1 | Leer | Normal | - | 100 | 30 | The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | |
1 | Bite | Dark | 60 | 100 | 25 | The target is bitten with viciously sharp fangs. This may also make the target flinch. | |
1 | Dragon Breath | Dragon | 60 | 100 | 20 | The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. | |
15 | Headbutt | Normal | 70 | 100 | 15 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | |
20 | Scary Face | Normal | - | 100 | 10 | The user frightens the target with a scary face to harshly lower its Speed stat. | |
25 | Crunch | Dark | 80 | 100 | 15 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. | |
33 | Dragon Claw | Dragon | 80 | 100 | 15 | The user slashes the target with huge sharp claws. | |
39 | Zen Headbutt | Psychic | 80 | 90 | 15 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | |
46 | Focus Energy | Normal | - | - | 30 | The user takes a deep breath and focuses so that critical hits land more easily. | |
53 | Flamethrower | Fire | 90 | 100 | 15 | The target is scorched with an intense blast of fire. This may also leave the target with a burn. | |
60 | Outrage | Dragon | 120 | 100 | 10 | The user rampages and attacks for two to three turns. The user then becomes confused. | |
67 | Double-Edge | Normal | 120 | 100 | 15 | A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
Shelgon Technical & Hidden Machine Moves
Name | Type | Split | Power | Acc | PP | Description |
---|---|---|---|---|---|---|
Cut | Normal | 50 | 95 | 30 | The target is cut with a scythe or claw. | |
Body Slam | Normal | 85 | 100 | 15 | The user drops onto the target with its full body weight. This may also leave the target with paralysis. | |
Take Down | Normal | 90 | 85 | 20 | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | |
Double-Edge | Normal | 120 | 100 | 15 | A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | |
Roar | Normal | - | - | 20 | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | |
Flamethrower | Fire | 90 | 100 | 15 | The target is scorched with an intense blast of fire. This may also leave the target with a burn. | |
Hydro Pump | Water | 110 | 80 | 5 | The target is blasted by a huge volume of water launched under great pressure. | |
Strength | Normal | 80 | 100 | 15 | The target is slugged with a punch thrown at maximum power. | |
Fire Spin | Fire | 35 | 85 | 15 | The target becomes trapped within a fierce vortex of fire that rages for four to five turns. | |
Toxic | Poison | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |
Double Team | Normal | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |
Focus Energy | Normal | - | - | 30 | The user takes a deep breath and focuses so that critical hits land more easily. | |
Fire Blast | Fire | 110 | 85 | 5 | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | |
Rest | Psychic | - | - | 5 | The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |
Rock Slide | Rock | 75 | 90 | 10 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |
Substitute (N) | Normal | - | - | 10 | The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | |
Snore | Normal | 50 | 100 | 15 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | |
Protect | Normal | - | - | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
Scary Face | Normal | - | 100 | 10 | The user frightens the target with a scary face to harshly lower its Speed stat. | |
Mud-Slap | Ground | 20 | 100 | 10 | The user hurls mud in the target's face to inflict damage and lower its accuracy. | |
Outrage | Dragon | 120 | 100 | 10 | The user rampages and attacks for two to three turns. The user then becomes confused. | |
Endure | Normal | - | - | 10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |
Swagger | Normal | - | 85 | 15 | The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |
Attract | Normal | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |
Sleep Talk | Normal | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. | |
Return | Normal | - | 100 | 20 | This full-power attack grows more powerful the more the user likes its Trainer. | |
Frustration | Normal | - | 100 | 20 | This full-power attack grows more powerful the less the user likes its Trainer. | |
Hidden Power | Normal | 60 | 100 | 15 | A unique attack that varies in type depending on the Pokémon using it. | |
Rain Dance | Water | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |
Sunny Day | Fire | - | - | 5 | The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |
Crunch | Dark | 80 | 100 | 15 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. | |
Rock Smash | Fighting | 40 | 100 | 15 | The user attacks with a punch. This may also lower the target's Defense stat. | |
Facade | Normal | 70 | 100 | 20 | This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |
Helping Hand | Normal | - | - | 20 | The user assists an ally by boosting the power of that ally's attack. | |
Brick Break | Fighting | 75 | 100 | 15 | The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | |
Hyper Voice | Normal | 90 | 100 | 10 | The user lets loose a horribly echoing shout with the power to inflict damage. | |
Rock Tomb | Rock | 60 | 95 | 15 | Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. | |
Aerial Ace | Flying | 60 | - | 20 | The user confounds the target with speed, then slashes. This attack never misses. | |
Iron Defense | Steel | - | - | 15 | The user hardens its body's surface like iron, sharply raising its Defense stat. | |
Dragon Claw | Dragon | 80 | 100 | 15 | The user slashes the target with huge sharp claws. | |
Dragon Dance | Dragon | - | - | 20 | The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats. | |
Dragon Pulse | Dragon | 85 | 100 | 10 | The target is attacked with a shock wave generated by the user's gaping mouth. | |
Shadow Claw | Ghost | 70 | 100 | 15 | The user slashes with a sharp claw made from shadows. Critical hits land more easily. | |
Thunder Fang | Electric | 65 | 95 | 15 | The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. | |
Fire Fang | Fire | 65 | 95 | 15 | The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. | |
Zen Headbutt | Psychic | 80 | 90 | 15 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | |
Draco Meteor | Dragon | 130 | 90 | 5 | Comets are summoned down from the sky onto the target. The attack's recoil harshly lowers the user's Sp Atk stat. | |
Iron Head | Steel | 80 | 100 | 15 | The user slams the target with its steel-hard head. This may also make the target flinch. | |
Hone Claws | Dark | - | - | 15 | The user sharpens its claws to boost its Attack stat and accuracy. | |
Round (P) | Normal | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |
Incinerate | Fire | 60 | 100 | 15 | The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. | |
Dragon Tail | Dragon | 60 | 90 | 10 | The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | |
Confide | Normal | - | - | 20 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp Atk stat. | |
Tera Blast (N) | Normal | 80 | 100 | 10 | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp Atk stat-whichever is higher for the user. | |
Dragon Cheer (P) | Dragon | - | - | 15 | The user raises its allies' morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more. | |
Temper Flare | Fire | 75 | 100 | 10 | Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed. |