Sandile PokeRogue Dex: Comprehensive Sandile Pokedex Guide
Discover Sandile battle strategies in PokeRogue and explore everything you need to know about Sandile. From detailed stats, abilities, and evolutions to form variants, defensive and offensive strategies, and more. Your ultimate guide to mastering Sandile in PokeRogueDex.
Sandile Sprites
Sandile Pokémon Abilities
Tough ClawsPowers up moves that make direct contact.
IntimidateThe Pokémon intimidates opposing Pokémon upon entering battle, lowering their Attack stat.
Anger PointThe Pokémon is angered when it takes a critical hit, and that maxes its Attack stat.
MoxieThe Pokémon shows moxie, and that boosts the Attack stat after knocking out any Pokémon.
Sandile Pokémon Base Stats
Max. HP | 50 | |
Attack | 72 | |
Defense | 35 | |
Sp. Atk | 35 | |
Sp. Def | 35 | |
Speed | 65 | |
Sum | 292 |
Sandile Pokémon Pokedex Data
weight | 15.2Kg |
Starter Cost | 3 |
Types | GroundDark |
Sandile Evolution Chart
Sandile Type Matchups
Sandile Type Resistances: Defensive Matchups
Normal1
Fire1
Water2
Electric0
Grass2
Ice2
Fighting2
Poison0.5
Ground1
Flying1
Psychic0
Bug2
Rock0.5
Ghost0.5
Dragon1
Dark0.5
Steel1
Fairy2
Sandile Type Effectiveness: Offensive Matchups
Normal1
Fire2
Water1
Electric2
Grass1
Ice1
Fighting1
Poison2
Ground1
Flying1
Psychic2
Bug1
Rock2
Ghost2
Dragon1
Dark1
Steel2
Fairy1
Sandile Egg Moves
Name | Type | Split | Power | Acc | PP | Description |
---|---|---|---|---|---|---|
Dire Claw | Poison | 80 | 100 | 15 | The user lashes out at the target with ruinous claws. This may also leave the target poisoned, paralyzed, or asleep. | |
High Horsepower | Ground | 95 | 95 | 10 | The user fiercely attacks the target using its entire body. | |
Fire Lash | Fire | 80 | 100 | 15 | The user strikes the target with a burning lash. This also lowers the target's Defense stat. | |
Wicked Blow | Dark | 75 | 100 | 5 | The user, having mastered the Dark style, strikes the target with a fierce blow. This attack always results in a critical hit. |
Sandile Level Up Moves
Level | Name | Type | Split | Power | Acc | PP | Description |
---|---|---|---|---|---|---|---|
1 | Leer | Normal | - | 100 | 30 | The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | |
1 | Power Trip | Dark | 20 | 100 | 10 | The user boasts its strength and attacks the target. The more the user's stats are raised, the greater the move's power. | |
3 | Sand Attack | Ground | - | 100 | 15 | Sand is hurled in the target's face, reducing the target's accuracy. | |
6 | Hone Claws | Dark | - | - | 15 | The user sharpens its claws to boost its Attack stat and accuracy. | |
9 | Sand Tomb | Ground | 35 | 85 | 15 | The user traps the target inside a harshly raging sandstorm for four to five turns. | |
12 | Scary Face | Normal | - | 100 | 10 | The user frightens the target with a scary face to harshly lower its Speed stat. | |
15 | Bite | Dark | 60 | 100 | 25 | The target is bitten with viciously sharp fangs. This may also make the target flinch. | |
18 | Torment (N) | Dark | - | 100 | 15 | The user torments and enrages the target, making it incapable of using the same move twice in a row. | |
21 | Dig | Ground | 80 | 100 | 10 | The user burrows into the ground, then attacks on the next turn. | |
24 | Swagger | Normal | - | 85 | 15 | The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |
27 | Crunch | Dark | 80 | 100 | 15 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. | |
30 | Sandstorm | Rock | - | - | 10 | A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp Def stat of Rock types. | |
33 | Foul Play | Dark | 95 | 100 | 15 | The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals. | |
36 | Earthquake | Ground | 100 | 100 | 10 | The user sets off an earthquake that strikes every Pokémon around it. | |
39 | Thrash | Normal | 120 | 100 | 10 | The user rampages and attacks for two to three turns. The user then becomes confused. |
Sandile Technical & Hidden Machine Moves
Name | Type | Split | Power | Acc | PP | Description |
---|---|---|---|---|---|---|
Cut | Normal | 50 | 95 | 30 | The target is cut with a scythe or claw. | |
Body Slam | Normal | 85 | 100 | 15 | The user drops onto the target with its full body weight. This may also leave the target with paralysis. | |
Take Down | Normal | 90 | 85 | 20 | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | |
Double-Edge | Normal | 120 | 100 | 15 | A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | |
Roar | Normal | - | - | 20 | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | |
Counter | Fighting | - | 100 | 20 | A retaliation move that counters any physical attack, inflicting double the damage taken. | |
Earthquake | Ground | 100 | 100 | 10 | The user sets off an earthquake that strikes every Pokémon around it. | |
Dig | Ground | 80 | 100 | 10 | The user burrows into the ground, then attacks on the next turn. | |
Toxic | Poison | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |
Double Team | Normal | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |
Focus Energy | Normal | - | - | 30 | The user takes a deep breath and focuses so that critical hits land more easily. | |
Rest | Psychic | - | - | 5 | The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |
Rock Slide | Rock | 75 | 90 | 10 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |
Substitute (N) | Normal | - | - | 10 | The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | |
Thief | Dark | 60 | 100 | 25 | The user attacks and has a 30% chance to steal the target's held item simultaneously. | |
Snore | Normal | 50 | 100 | 15 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | |
Curse | Ghost | - | - | 10 | A move that works differently for the Ghost type than for all other types. | |
Spite | Ghost | - | 100 | 10 | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | |
Protect | Normal | - | - | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
Scary Face | Normal | - | 100 | 10 | The user frightens the target with a scary face to harshly lower its Speed stat. | |
Sludge Bomb | Poison | 90 | 100 | 10 | Unsanitary sludge is hurled at the target. This may also poison the target. | |
Mud-Slap | Ground | 20 | 100 | 10 | The user hurls mud in the target's face to inflict damage and lower its accuracy. | |
Sandstorm | Rock | - | - | 10 | A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp Def stat of Rock types. | |
Endure | Normal | - | - | 10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |
Swagger | Normal | - | 85 | 15 | The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |
Attract | Normal | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |
Sleep Talk | Normal | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. | |
Return | Normal | - | 100 | 20 | This full-power attack grows more powerful the more the user likes its Trainer. | |
Frustration | Normal | - | 100 | 20 | This full-power attack grows more powerful the less the user likes its Trainer. | |
Iron Tail | Steel | 100 | 75 | 15 | The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. | |
Hidden Power | Normal | 60 | 100 | 15 | A unique attack that varies in type depending on the Pokémon using it. | |
Crunch | Dark | 80 | 100 | 15 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. | |
Beat Up | Dark | - | 100 | 10 | The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks. | |
Uproar (P) | Normal | 90 | 100 | 10 | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | |
Torment (N) | Dark | - | 100 | 15 | The user torments and enrages the target, making it incapable of using the same move twice in a row. | |
Facade | Normal | 70 | 100 | 20 | This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |
Taunt (N) | Dark | - | 100 | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. | |
Helping Hand | Normal | - | - | 20 | The user assists an ally by boosting the power of that ally's attack. | |
Brick Break | Fighting | 75 | 100 | 15 | The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | |
Rock Tomb | Rock | 60 | 95 | 15 | Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. | |
Sand Tomb | Ground | 35 | 85 | 15 | The user traps the target inside a harshly raging sandstorm for four to five turns. | |
Mud Shot | Ground | 55 | 95 | 15 | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. | |
Payback | Dark | 50 | 100 | 10 | The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | |
Assurance | Dark | 60 | 100 | 10 | If the target has already taken some damage in the same turn, this attack's power is doubled. | |
Embargo (N) | Dark | - | 100 | 15 | This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it. | |
Fling (N) | Dark | - | 100 | 10 | The user flings its held item at the target to attack. This move's power and effects depend on the item. | |
Dark Pulse | Dark | 80 | 100 | 15 | The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | |
Aqua Tail | Water | 90 | 90 | 10 | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | |
Earth Power | Ground | 90 | 100 | 10 | The user makes the ground under the target erupt with power. This may also lower the target's Sp Def stat. | |
Shadow Claw | Ghost | 70 | 100 | 15 | The user slashes with a sharp claw made from shadows. Critical hits land more easily. | |
Thunder Fang | Electric | 65 | 95 | 15 | The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. | |
Fire Fang | Fire | 65 | 95 | 15 | The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. | |
Rock Climb | Normal | 90 | 85 | 20 | The user attacks the target by smashing into it with incredible force. This may also confuse the target. | |
Stone Edge | Rock | 100 | 80 | 5 | The user stabs the target from below with sharpened stones. Critical hits land more easily. | |
Stealth Rock | Rock | - | - | 20 | The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. | |
Grass Knot | Grass | - | 100 | 20 | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |
Hone Claws | Dark | - | - | 15 | The user sharpens its claws to boost its Attack stat and accuracy. | |
Foul Play | Dark | 95 | 100 | 15 | The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals. | |
Round (P) | Normal | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |
Incinerate | Fire | 60 | 100 | 15 | The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. | |
Retaliate (P) | Normal | 70 | 100 | 5 | The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased. | |
Bulldoze | Ground | 60 | 100 | 20 | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | |
Snarl | Dark | 55 | 95 | 15 | The user yells as if it's ranting about something, which lowers the Sp Atk stats of opposing Pokémon. | |
Confide | Normal | - | - | 20 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp Atk stat. | |
Stomping Tantrum | Ground | 75 | 100 | 10 | Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles. | |
Skitter Smack | Bug | 70 | 90 | 10 | The user skitters behind the target to attack. This also lowers the target's Sp Atk stat. | |
Lash Out (P) | Dark | 75 | 100 | 5 | The user lashes out to vent its frustration toward the target. If the user's stats were lowered during this turn, the power of this move is doubled. | |
Scorching Sands | Ground | 70 | 100 | 10 | The user throws scorching sand at the target to attack. This may also leave the target with a burn. | |
Tera Blast (N) | Normal | 80 | 100 | 10 | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp Atk stat-whichever is higher for the user. |