Hisui Goodra PokeRogue Dex: Comprehensive Hisui Goodra Pokedex Guide
Discover Hisui Goodra battle strategies in PokeRogue and explore everything you need to know about Hisui Goodra. From detailed stats, abilities, and evolutions to form variants, defensive and offensive strategies, and more. Your ultimate guide to mastering Hisui Goodra in PokeRogueDex.
Hisui Goodra Sprites
Hisui Goodra Pokémon Abilities
RegeneratorRestores a little HP when withdrawn from battle.
Shell ArmorA hard shell protects the Pokémon from critical hits.
Sap SipperBoosts the Attack stat if hit by a Grass-type move instead of taking damage.
GooeyContact with the Pokémon lowers the attacker's Speed stat.
Hisui Goodra Pokémon Base Stats
Max. HP | 80 | |
Attack | 100 | |
Defense | 100 | |
Sp. Atk | 110 | |
Sp. Def | 150 | |
Speed | 60 | |
Sum | 600 |
Hisui Goodra Pokémon Pokedex Data
weight | 334.1Kg |
Starter Cost | 4 |
Types | SteelDragon |
Hisui Goodra Evolution Chart
Hisui Goodra Type Matchups
Hisui Goodra Type Resistances: Defensive Matchups
Normal0.5
Fire1
Water0.5
Electric0.5
Grass0.25
Ice1
Fighting2
Poison0
Ground2
Flying0.5
Psychic0.5
Bug0.5
Rock0.5
Ghost1
Dragon1
Dark1
Steel0.5
Fairy1
Hisui Goodra Type Effectiveness: Offensive Matchups
Normal1
Fire1
Water1
Electric1
Grass1
Ice2
Fighting1
Poison1
Ground1
Flying1
Psychic1
Bug1
Rock2
Ghost1
Dragon2
Dark1
Steel0.5
Fairy2
Hisui Goodra Egg Moves
Name | Type | Split | Power | Acc | PP | Description |
---|---|---|---|---|---|---|
Scald | Water | 80 | 100 | 15 | The user shoots boiling hot water at its target. This may also leave the target with a burn. | |
Recover | Normal | - | - | 5 | Restoring its own cells, the user restores its own HP by half of its max HP. | |
Calm Mind | Psychic | - | - | 20 | The user quietly focuses its mind and calms its spirit to raise its Sp Atk and Sp Def stats. | |
Make It Rain | Steel | 120 | 100 | 5 | The user attacks by throwing out a mass of coins. This also lowers the user's Sp Atk stat. Money is earned after the battle. |
Hisui Goodra Level Up Moves
Level | Name | Type | Split | Power | Acc | PP | Description |
---|---|---|---|---|---|---|---|
0 | Iron Tail | Steel | 100 | 75 | 15 | The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. | |
1 | Tackle | Normal | 40 | 100 | 35 | A physical attack in which the user charges and slams into the target with its whole body. | |
1 | Water Gun | Water | 40 | 100 | 25 | The target is blasted with a forceful shot of water. | |
1 | Absorb | Grass | 20 | 100 | 25 | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |
1 | Dragon Breath | Dragon | 60 | 100 | 20 | The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. | |
1 | Feint | Normal | 30 | 100 | 10 | This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves. | |
1 | Acid Spray | Poison | 40 | 100 | 20 | The user spits fluid that works to melt the target. This harshly lowers the target's Sp Def stat. | |
1 | Tearful Look | Normal | - | - | 20 | The user gets teary eyed to make the target lose its combative spirit. This lowers the target's Attack and Sp Atk stats. | |
1 | Shelter | Steel | - | - | 10 | The user makes its skin as hard as an iron shield, sharply boosting its Defense stat. | |
15 | Protect | Normal | - | - | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
20 | Flail | Normal | - | 100 | 15 | The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. | |
25 | Water Pulse | Water | 60 | 100 | 20 | The user attacks the target with a pulsing blast of water. This may also confuse the target. | |
30 | Rain Dance | Water | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |
35 | Dragon Pulse | Dragon | 85 | 100 | 10 | The target is attacked with a shock wave generated by the user's gaping mouth. | |
43 | Curse | Ghost | - | - | 10 | A move that works differently for the Ghost type than for all other types. | |
49 | Body Slam | Normal | 85 | 100 | 15 | The user drops onto the target with its full body weight. This may also leave the target with paralysis. | |
49 | Iron Head | Steel | 80 | 100 | 15 | The user slams the target with its steel-hard head. This may also make the target flinch. | |
58 | Muddy Water | Water | 90 | 85 | 10 | The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy. | |
67 | Heavy Slam | Steel | - | 100 | 10 | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. |
Hisui Goodra Technical & Hidden Machine Moves
Name | Type | Split | Power | Acc | PP | Description |
---|---|---|---|---|---|---|
Fire Punch | Fire | 75 | 100 | 15 | The target is punched with a fiery fist. This may also leave the target with a burn. | |
Thunder Punch | Electric | 75 | 100 | 15 | The target is punched with an electrified fist. This may also leave the target with paralysis. | |
Body Slam | Normal | 85 | 100 | 15 | The user drops onto the target with its full body weight. This may also leave the target with paralysis. | |
Take Down | Normal | 90 | 85 | 20 | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | |
Flamethrower | Fire | 90 | 100 | 15 | The target is scorched with an intense blast of fire. This may also leave the target with a burn. | |
Hydro Pump | Water | 110 | 80 | 5 | The target is blasted by a huge volume of water launched under great pressure. | |
Surf | Water | 90 | 100 | 15 | The user attacks everything around it by swamping its surroundings with a giant wave. | |
Ice Beam | Ice | 90 | 100 | 10 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |
Blizzard | Ice | 110 | 70 | 5 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | |
Hyper Beam | Normal | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can't move on the next turn. | |
Thunderbolt | Electric | 90 | 100 | 15 | A strong electric blast crashes down on the target. This may also leave the target with paralysis. | |
Thunder | Electric | 110 | 70 | 10 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |
Earthquake | Ground | 100 | 100 | 10 | The user sets off an earthquake that strikes every Pokémon around it. | |
Double Team | Normal | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |
Fire Blast | Fire | 110 | 85 | 5 | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | |
Rest | Psychic | - | - | 5 | The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |
Rock Slide | Rock | 75 | 90 | 10 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |
Substitute (N) | Normal | - | - | 10 | The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | |
Curse | Ghost | - | - | 10 | A move that works differently for the Ghost type than for all other types. | |
Protect | Normal | - | - | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
Scary Face | Normal | - | 100 | 10 | The user frightens the target with a scary face to harshly lower its Speed stat. | |
Sludge Bomb | Poison | 90 | 100 | 10 | Unsanitary sludge is hurled at the target. This may also poison the target. | |
Outrage | Dragon | 120 | 100 | 10 | The user rampages and attacks for two to three turns. The user then becomes confused. | |
Sandstorm | Rock | - | - | 10 | A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp Def stat of Rock types. | |
Endure | Normal | - | - | 10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |
Charm | Fairy | - | 100 | 20 | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | |
Attract | Normal | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |
Sleep Talk | Normal | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. | |
Return | Normal | - | 100 | 20 | This full-power attack grows more powerful the more the user likes its Trainer. | |
Frustration | Normal | - | 100 | 20 | This full-power attack grows more powerful the less the user likes its Trainer. | |
Iron Tail | Steel | 100 | 75 | 15 | The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. | |
Hidden Power | Normal | 60 | 100 | 15 | A unique attack that varies in type depending on the Pokémon using it. | |
Rain Dance | Water | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |
Sunny Day | Fire | - | - | 5 | The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |
Rock Smash | Fighting | 40 | 100 | 15 | The user attacks with a punch. This may also lower the target's Defense stat. | |
Facade | Normal | 70 | 100 | 20 | This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |
Knock Off | Dark | 65 | 100 | 20 | The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item. | |
Weather Ball | Normal | 50 | 100 | 10 | This attack move varies in power and type depending on the weather. | |
Rock Tomb | Rock | 60 | 95 | 15 | Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. | |
Muddy Water | Water | 90 | 85 | 10 | The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy. | |
Dragon Claw | Dragon | 80 | 100 | 15 | The user slashes the target with huge sharp claws. | |
Mud Shot | Ground | 55 | 95 | 15 | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. | |
Water Pulse | Water | 60 | 100 | 20 | The user attacks the target with a pulsing blast of water. This may also confuse the target. | |
Gyro Ball | Steel | - | 100 | 5 | The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power. | |
Dragon Pulse | Dragon | 85 | 100 | 10 | The target is attacked with a shock wave generated by the user's gaping mouth. | |
Giga Impact | Normal | 150 | 90 | 5 | The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Flash Cannon | Steel | 80 | 100 | 10 | The user gathers all its light energy and releases it all at once. This may also lower the target's Sp Def stat. | |
Draco Meteor | Dragon | 130 | 90 | 5 | Comets are summoned down from the sky onto the target. The attack's recoil harshly lowers the user's Sp Atk stat. | |
Iron Head | Steel | 80 | 100 | 15 | The user slams the target with its steel-hard head. This may also make the target flinch. | |
Sludge Wave | Poison | 95 | 100 | 10 | The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit. | |
Heavy Slam | Steel | - | 100 | 10 | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. | |
Acid Spray | Poison | 40 | 100 | 20 | The user spits fluid that works to melt the target. This harshly lowers the target's Sp Def stat. | |
Incinerate | Fire | 60 | 100 | 15 | The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. | |
Bulldoze | Ground | 60 | 100 | 20 | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | |
Dragon Tail | Dragon | 60 | 90 | 10 | The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | |
Stomping Tantrum | Ground | 75 | 100 | 10 | Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles. | |
Body Press | Fighting | 80 | 100 | 10 | The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target. | |
Breaking Swipe | Dragon | 60 | 100 | 15 | The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats. | |
Steel Beam | Steel | 140 | 95 | 5 | The user fires a beam of steel that it collected from its entire body. This also damages the user. | |
Skitter Smack | Bug | 70 | 90 | 10 | The user skitters behind the target to attack. This also lowers the target's Sp Atk stat. | |
Lash Out (P) | Dark | 75 | 100 | 5 | The user lashes out to vent its frustration toward the target. If the user's stats were lowered during this turn, the power of this move is doubled. | |
Tera Blast (N) | Normal | 80 | 100 | 10 | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp Atk stat-whichever is higher for the user. | |
Ice Spinner | Ice | 80 | 100 | 15 | The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain. | |
Chilling Water | Water | 50 | 100 | 20 | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. | |
Dragon Cheer (P) | Dragon | - | - | 15 | The user raises its allies' morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more. |