Glameow PokeRogue Dex: Comprehensive Glameow Pokedex Guide
Discover Glameow battle strategies in PokeRogue and explore everything you need to know about Glameow. From detailed stats, abilities, and evolutions to form variants, defensive and offensive strategies, and more. Your ultimate guide to mastering Glameow in PokeRogueDex.
Glameow Sprites
Glameow Pokémon Abilities
IntimidateThe Pokémon intimidates opposing Pokémon upon entering battle, lowering their Attack stat.
LimberIts limber body protects the Pokémon from paralysis.
Own TempoThis Pokémon has its own tempo, and that prevents it from becoming confused.
Keen EyeKeen eyes prevent other Pokémon from lowering this Pokémon's accuracy.
Glameow Pokémon Base Stats
Max. HP | 49 | |
Attack | 55 | |
Defense | 42 | |
Sp. Atk | 42 | |
Sp. Def | 37 | |
Speed | 85 | |
Sum | 310 |
Glameow Pokémon Pokedex Data
weight | 3.9Kg |
Starter Cost | 3 |
Types | Normal |
Glameow Evolution Chart
Glameow Type Matchups
Glameow Type Resistances: Defensive Matchups
Normal1
Fire1
Water1
Electric1
Grass1
Ice1
Fighting2
Poison1
Ground1
Flying1
Psychic1
Bug1
Rock1
Ghost0
Dragon1
Dark1
Steel1
Fairy1
Glameow Type Effectiveness: Offensive Matchups
Normal1
Fire1
Water1
Electric1
Grass1
Ice1
Fighting1
Poison1
Ground1
Flying1
Psychic1
Bug1
Rock0.5
Ghost0
Dragon1
Dark1
Steel0.5
Fairy1
Glameow Egg Moves
Name | Type | Split | Power | Acc | PP | Description |
---|---|---|---|---|---|---|
U-turn | Bug | 70 | 100 | 20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |
High Horsepower | Ground | 95 | 95 | 10 | The user fiercely attacks the target using its entire body. | |
Bulk Up | Fighting | - | - | 20 | The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. | |
Extreme Speed | Normal | 80 | 100 | 5 | The user charges the target at blinding speed. This move always goes first. |
Glameow Level Up Moves
Level | Name | Type | Split | Power | Acc | PP | Description |
---|---|---|---|---|---|---|---|
1 | Fake Out | Normal | 40 | 100 | 10 | This attack hits first and makes the target flinch. It only works the first turn each time the user enters battle. | |
5 | Scratch | Normal | 40 | 100 | 35 | Hard, pointed, sharp claws rake the target to inflict damage. | |
8 | Growl | Normal | - | 100 | 40 | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. | |
13 | Hypnosis | Psychic | - | 60 | 20 | The user employs hypnotic suggestion to make the target fall into a deep sleep. | |
17 | Aerial Ace | Flying | 60 | - | 20 | The user confounds the target with speed, then slashes. This attack never misses. | |
20 | Fury Swipes | Normal | 18 | 80 | 15 | The target is raked with sharp claws or scythes quickly two to five times in a row. | |
25 | Charm | Fairy | - | 100 | 20 | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | |
29 | Taunt (N) | Dark | - | 100 | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. | |
32 | Retaliate (P) | Normal | 70 | 100 | 5 | The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased. | |
37 | Slash | Normal | 70 | 100 | 20 | The target is attacked with a slash of claws or blades. Critical hits land more easily. | |
41 | Sucker Punch | Dark | 70 | 100 | 5 | This move enables the user to attack first. This move fails if the target is not readying an attack. | |
44 | Attract | Normal | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |
48 | Hone Claws | Dark | - | - | 15 | The user sharpens its claws to boost its Attack stat and accuracy. | |
50 | Play Rough | Fairy | 90 | 90 | 10 | The user plays rough with the target and attacks it. This may also lower the target's Attack stat. |
Glameow Technical & Hidden Machine Moves
Name | Type | Split | Power | Acc | PP | Description |
---|---|---|---|---|---|---|
Cut | Normal | 50 | 95 | 30 | The target is cut with a scythe or claw. | |
Thunderbolt | Electric | 90 | 100 | 15 | A strong electric blast crashes down on the target. This may also leave the target with paralysis. | |
Thunder | Electric | 110 | 70 | 10 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |
Dig | Ground | 80 | 100 | 10 | The user burrows into the ground, then attacks on the next turn. | |
Toxic | Poison | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |
Double Team | Normal | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |
Swift | Normal | 60 | - | 20 | Star-shaped rays are shot at opposing Pokémon. This attack never misses. | |
Dream Eater | Psychic | 100 | 100 | 15 | The user eats the dreams of a sleeping target. The user's HP is restored by half the damage taken by the target. | |
Flash | Normal | - | 100 | 20 | The user flashes a bright light that cuts the target's accuracy. | |
Rest | Psychic | - | - | 5 | The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |
Super Fang | Normal | - | 90 | 10 | The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half. | |
Substitute (N) | Normal | - | - | 10 | The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | |
Thief | Dark | 60 | 100 | 25 | The user attacks and has a 30% chance to steal the target's held item simultaneously. | |
Snore | Normal | 50 | 100 | 15 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | |
Protect | Normal | - | - | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
Mud-Slap | Ground | 20 | 100 | 10 | The user hurls mud in the target's face to inflict damage and lower its accuracy. | |
Endure | Normal | - | - | 10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |
Charm | Fairy | - | 100 | 20 | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | |
Swagger | Normal | - | 85 | 15 | The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |
Attract | Normal | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |
Sleep Talk | Normal | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. | |
Return | Normal | - | 100 | 20 | This full-power attack grows more powerful the more the user likes its Trainer. | |
Frustration | Normal | - | 100 | 20 | This full-power attack grows more powerful the less the user likes its Trainer. | |
Iron Tail | Steel | 100 | 75 | 15 | The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. | |
Hidden Power | Normal | 60 | 100 | 15 | A unique attack that varies in type depending on the Pokémon using it. | |
Rain Dance | Water | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |
Sunny Day | Fire | - | - | 5 | The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |
Psych Up | Normal | - | - | 10 | The user hypnotizes itself into copying any stat change made by the target. | |
Shadow Ball | Ghost | 80 | 100 | 15 | The user hurls a shadowy blob at the target. This may also lower the target's Sp Def stat. | |
Torment (N) | Dark | - | 100 | 15 | The user torments and enrages the target, making it incapable of using the same move twice in a row. | |
Facade | Normal | 70 | 100 | 20 | This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |
Taunt (N) | Dark | - | 100 | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. | |
Knock Off | Dark | 65 | 100 | 20 | The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item. | |
Hyper Voice | Normal | 90 | 100 | 10 | The user lets loose a horribly echoing shout with the power to inflict damage. | |
Fake Tears | Dark | - | 100 | 20 | The user feigns crying to fluster the target, harshly lowering its Sp Def stat. | |
Aerial Ace | Flying | 60 | - | 20 | The user confounds the target with speed, then slashes. This attack never misses. | |
Covet | Normal | 60 | 100 | 25 | The user endearingly approaches the target, then has a 30% chance to steal the target's held item. | |
Water Pulse | Water | 60 | 100 | 20 | The user attacks the target with a pulsing blast of water. This may also confuse the target. | |
U-turn | Bug | 70 | 100 | 20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |
Payback | Dark | 50 | 100 | 10 | The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | |
Assurance | Dark | 60 | 100 | 10 | If the target has already taken some damage in the same turn, this attack's power is doubled. | |
Shadow Claw | Ghost | 70 | 100 | 15 | The user slashes with a sharp claw made from shadows. Critical hits land more easily. | |
Hone Claws | Dark | - | - | 15 | The user sharpens its claws to boost its Attack stat and accuracy. | |
Foul Play | Dark | 95 | 100 | 15 | The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals. | |
Round (P) | Normal | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |
Echoed Voice | Normal | 40 | 100 | 15 | The user attacks the target with an echoing voice. If this move is used every turn, its power is increased. | |
Retaliate (P) | Normal | 70 | 100 | 5 | The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased. | |
Work Up | Normal | - | - | 30 | The user is roused, and its Attack and Sp Atk stats increase. | |
Play Rough | Fairy | 90 | 90 | 10 | The user plays rough with the target and attacks it. This may also lower the target's Attack stat. | |
Confide | Normal | - | - | 20 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp Atk stat. | |
Tera Blast (N) | Normal | 80 | 100 | 10 | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp Atk stat-whichever is higher for the user. |