Galar Linoone PokeRogue Dex: Comprehensive Galar Linoone Pokedex Guide
Discover Galar Linoone battle strategies in PokeRogue and explore everything you need to know about Galar Linoone. From detailed stats, abilities, and evolutions to form variants, defensive and offensive strategies, and more. Your ultimate guide to mastering Galar Linoone in PokeRogueDex.
Galar Linoone Sprites
Galar Linoone Pokémon Abilities
Poison HealRestores HP if the Pokémon is poisoned instead of losing HP.
PickupThe Pokémon may pick up the item an opposing Pokémon held during a battle.
GluttonyMakes the Pokémon eat a held Berry when its HP drops to half or less, which is sooner than usual.
Quick FeetBoosts the Speed stat if the Pokémon has a status condition.
Galar Linoone Pokémon Base Stats
Max. HP | 78 | |
Attack | 70 | |
Defense | 61 | |
Sp. Atk | 50 | |
Sp. Def | 61 | |
Speed | 100 | |
Sum | 420 |
Galar Linoone Pokémon Pokedex Data
weight | 32.5Kg |
Starter Cost | 3 |
Types | DarkNormal |
Galar Linoone Evolution Chart
Galar Linoone Type Matchups
Galar Linoone Type Resistances: Defensive Matchups
Normal1
Fire1
Water1
Electric1
Grass1
Ice1
Fighting4
Poison1
Ground1
Flying1
Psychic0
Bug2
Rock1
Ghost0
Dragon1
Dark0.5
Steel1
Fairy2
Galar Linoone Type Effectiveness: Offensive Matchups
Normal1
Fire1
Water1
Electric1
Grass1
Ice1
Fighting1
Poison1
Ground1
Flying1
Psychic2
Bug1
Rock1
Ghost2
Dragon1
Dark1
Steel1
Fairy1
Galar Linoone Egg Moves
Name | Type | Split | Power | Acc | PP | Description |
---|---|---|---|---|---|---|
Ceaseless Edge | Dark | 65 | 90 | 15 | The user slashes its shell blade at the target. Shell splinters left behind by this attack remain scattered under the target as spikes. | |
Facade | Normal | 70 | 100 | 20 | This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |
Parting Shot | Dark | - | 100 | 20 | With a parting threat, the user lowers the target's Attack and Sp Atk stats. Then it switches with a party Pokémon. | |
Extreme Speed | Normal | 80 | 100 | 5 | The user charges the target at blinding speed. This move always goes first. |
Galar Linoone Level Up Moves
Level | Name | Type | Split | Power | Acc | PP | Description |
---|---|---|---|---|---|---|---|
0 | Night Slash | Dark | 70 | 100 | 15 | The user slashes the target the instant an opportunity arises. Critical hits land more easily. | |
1 | Sand Attack | Ground | - | 100 | 15 | Sand is hurled in the target's face, reducing the target's accuracy. | |
1 | Tackle | Normal | 40 | 100 | 35 | A physical attack in which the user charges and slams into the target with its whole body. | |
1 | Pin Missile | Bug | 25 | 95 | 20 | Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. | |
1 | Leer | Normal | - | 100 | 30 | The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | |
1 | Lick | Ghost | 30 | 100 | 30 | The target is licked with a long tongue, causing damage. This may also leave the target with paralysis. | |
1 | Switcheroo (N) | Dark | - | 100 | 10 | The user trades held items with the target faster than the eye can follow. | |
1 | Baby-Doll Eyes | Fairy | - | 100 | 30 | The user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first. | |
9 | Snarl | Dark | 55 | 95 | 15 | The user yells as if it's ranting about something, which lowers the Sp Atk stats of opposing Pokémon. | |
12 | Headbutt | Normal | 70 | 100 | 15 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | |
15 | Hone Claws | Dark | - | - | 15 | The user sharpens its claws to boost its Attack stat and accuracy. | |
18 | Fury Swipes | Normal | 18 | 80 | 15 | The target is raked with sharp claws or scythes quickly two to five times in a row. | |
23 | Rest | Psychic | - | - | 5 | The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |
28 | Take Down | Normal | 90 | 85 | 20 | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | |
33 | Scary Face | Normal | - | 100 | 10 | The user frightens the target with a scary face to harshly lower its Speed stat. | |
38 | Counter | Fighting | - | 100 | 20 | A retaliation move that counters any physical attack, inflicting double the damage taken. | |
43 | Taunt (N) | Dark | - | 100 | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. | |
48 | Double-Edge | Normal | 120 | 100 | 15 | A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
Galar Linoone Technical & Hidden Machine Moves
Name | Type | Split | Power | Acc | PP | Description |
---|---|---|---|---|---|---|
Cut | Normal | 50 | 95 | 30 | The target is cut with a scythe or claw. | |
Body Slam | Normal | 85 | 100 | 15 | The user drops onto the target with its full body weight. This may also leave the target with paralysis. | |
Take Down | Normal | 90 | 85 | 20 | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | |
Pin Missile | Bug | 25 | 95 | 20 | Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. | |
Surf | Water | 90 | 100 | 15 | The user attacks everything around it by swamping its surroundings with a giant wave. | |
Ice Beam | Ice | 90 | 100 | 10 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |
Blizzard | Ice | 110 | 70 | 5 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | |
Hyper Beam | Normal | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can't move on the next turn. | |
Strength | Normal | 80 | 100 | 15 | The target is slugged with a punch thrown at maximum power. | |
Thunderbolt | Electric | 90 | 100 | 15 | A strong electric blast crashes down on the target. This may also leave the target with paralysis. | |
Thunder Wave | Electric | - | 90 | 20 | The user launches a weak jolt of electricity that paralyzes the target. | |
Thunder | Electric | 110 | 70 | 10 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |
Dig | Ground | 80 | 100 | 10 | The user burrows into the ground, then attacks on the next turn. | |
Screech | Normal | - | 85 | 40 | An earsplitting screech harshly lowers the target's Defense stat. | |
Double Team | Normal | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |
Swift | Normal | 60 | - | 20 | Star-shaped rays are shot at opposing Pokémon. This attack never misses. | |
Rest | Psychic | - | - | 5 | The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |
Substitute (N) | Normal | - | - | 10 | The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | |
Thief | Dark | 60 | 100 | 25 | The user attacks and has a 30% chance to steal the target's held item simultaneously. | |
Snore | Normal | 50 | 100 | 15 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | |
Protect | Normal | - | - | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
Scary Face | Normal | - | 100 | 10 | The user frightens the target with a scary face to harshly lower its Speed stat. | |
Icy Wind | Ice | 55 | 95 | 15 | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. | |
Endure | Normal | - | - | 10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |
Attract | Normal | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |
Sleep Talk | Normal | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. | |
Return | Normal | - | 100 | 20 | This full-power attack grows more powerful the more the user likes its Trainer. | |
Frustration | Normal | - | 100 | 20 | This full-power attack grows more powerful the less the user likes its Trainer. | |
Iron Tail | Steel | 100 | 75 | 15 | The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. | |
Hidden Power | Normal | 60 | 100 | 15 | A unique attack that varies in type depending on the Pokémon using it. | |
Rain Dance | Water | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |
Sunny Day | Fire | - | - | 5 | The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |
Shadow Ball | Ghost | 80 | 100 | 15 | The user hurls a shadowy blob at the target. This may also lower the target's Sp Def stat. | |
Rock Smash | Fighting | 40 | 100 | 15 | The user attacks with a punch. This may also lower the target's Defense stat. | |
Whirlpool | Water | 35 | 85 | 15 | The user traps the target in a violent swirling whirlpool for four to five turns. | |
Facade | Normal | 70 | 100 | 20 | This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |
Taunt (N) | Dark | - | 100 | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. | |
Helping Hand | Normal | - | - | 20 | The user assists an ally by boosting the power of that ally's attack. | |
Trick (N) | Psychic | - | 100 | 10 | The user catches the target off guard and swaps its held item with its own. | |
Knock Off | Dark | 65 | 100 | 20 | The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item. | |
Hyper Voice | Normal | 90 | 100 | 10 | The user lets loose a horribly echoing shout with the power to inflict damage. | |
Fake Tears | Dark | - | 100 | 20 | The user feigns crying to fluster the target, harshly lowering its Sp Def stat. | |
Mud Shot | Ground | 55 | 95 | 15 | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. | |
Payback | Dark | 50 | 100 | 10 | The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | |
Assurance | Dark | 60 | 100 | 10 | If the target has already taken some damage in the same turn, this attack's power is doubled. | |
Fling (N) | Dark | - | 100 | 10 | The user flings its held item at the target to attack. This move's power and effects depend on the item. | |
Seed Bomb | Grass | 80 | 100 | 15 | The user slams a barrage of hard-shelled seeds down on the target from above. | |
Giga Impact | Normal | 150 | 90 | 5 | The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Shadow Claw | Ghost | 70 | 100 | 15 | The user slashes with a sharp claw made from shadows. Critical hits land more easily. | |
Rock Climb | Normal | 90 | 85 | 20 | The user attacks the target by smashing into it with incredible force. This may also confuse the target. | |
Gunk Shot | Poison | 120 | 80 | 5 | The user shoots filthy garbage at the target to attack. This may also poison the target. | |
Grass Knot | Grass | - | 100 | 20 | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |
Hone Claws | Dark | - | - | 15 | The user sharpens its claws to boost its Attack stat and accuracy. | |
Round (P) | Normal | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |
Retaliate (P) | Normal | 70 | 100 | 5 | The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased. | |
Work Up | Normal | - | - | 30 | The user is roused, and its Attack and Sp Atk stats increase. | |
Snarl | Dark | 55 | 95 | 15 | The user yells as if it's ranting about something, which lowers the Sp Atk stats of opposing Pokémon. | |
Throat Chop (P) | Dark | 80 | 100 | 15 | The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turns. | |
Stomping Tantrum | Ground | 75 | 100 | 10 | Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles. | |
Body Press | Fighting | 80 | 100 | 10 | The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target. | |
Lash Out (P) | Dark | 75 | 100 | 5 | The user lashes out to vent its frustration toward the target. If the user's stats were lowered during this turn, the power of this move is doubled. |