Dhelmise PokeRogue Dex: Comprehensive Dhelmise Pokedex Guide
Discover Dhelmise battle strategies in PokeRogue and explore everything you need to know about Dhelmise. From detailed stats, abilities, and evolutions to form variants, defensive and offensive strategies, and more. Your ultimate guide to mastering Dhelmise in PokeRogueDex.
Dhelmise Sprites
Dhelmise Pokémon Abilities
Water BubbleLowers the power of Fire-type moves done to the Pokémon and prevents the Pokémon from getting a burn.
SteelworkerPowers up Steel-type moves.
Dhelmise Pokémon Base Stats
Max. HP | 70 | |
Attack | 131 | |
Defense | 100 | |
Sp. Atk | 86 | |
Sp. Def | 90 | |
Speed | 40 | |
Sum | 517 |
Dhelmise Pokémon Pokedex Data
weight | 210Kg |
Starter Cost | 5 |
Types | GhostGrass |
Dhelmise Evolution Chart
Dhelmise Type Matchups
Dhelmise Type Resistances: Defensive Matchups
Normal0
Fire2
Water0.5
Electric0.5
Grass0.5
Ice2
Fighting0
Poison1
Ground0.5
Flying2
Psychic1
Bug1
Rock1
Ghost2
Dragon1
Dark2
Steel1
Fairy1
Dhelmise Type Effectiveness: Offensive Matchups
Normal1
Fire1
Water2
Electric1
Grass1
Ice1
Fighting1
Poison1
Ground2
Flying1
Psychic2
Bug1
Rock2
Ghost2
Dragon1
Dark1
Steel1
Fairy1
Dhelmise Egg Moves
Name | Type | Split | Power | Acc | PP | Description |
---|---|---|---|---|---|---|
Poltergeist | Ghost | 110 | 90 | 5 | The user attacks the target by controlling the target's item. The move fails if the target doesn't have an item. | |
Strength Sap | Grass | - | 100 | 10 | The user restores its HP by the same amount as the target's Attack stat. It also lowers the target's Attack stat. | |
Liquidation | Water | 85 | 100 | 10 | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. | |
Sappy Seed | Grass | 100 | 90 | 10 | The user grows a gigantic stalk that scatters seeds to attack the target. The seeds drain the target's HP every turn. |
Dhelmise Level Up Moves
Level | Name | Type | Split | Power | Acc | PP | Description |
---|---|---|---|---|---|---|---|
1 | Absorb | Grass | 20 | 100 | 25 | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |
1 | Rapid Spin | Normal | 50 | 100 | 40 | A spin attack that can also eliminate such moves as Bind, Wrap, and Leech Seed. This also raises the user's Speed stat. | |
4 | Astonish | Ghost | 30 | 100 | 15 | The user attacks the target while shouting in a startling fashion. This may also make the target flinch. | |
8 | Wrap | Normal | 15 | 90 | 20 | A long body, vines, or the like are used to wrap and squeeze the target for four to five turns. | |
12 | Mega Drain | Grass | 40 | 100 | 15 | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |
16 | Growth | Normal | - | - | 20 | The user's body grows all at once, raising the Attack and Sp Atk stats. | |
20 | Gyro Ball | Steel | - | 100 | 5 | The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power. | |
24 | Switcheroo (N) | Dark | - | 100 | 10 | The user trades held items with the target faster than the eye can follow. | |
28 | Giga Drain | Grass | 75 | 100 | 10 | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |
32 | Whirlpool | Water | 35 | 85 | 15 | The user traps the target in a violent swirling whirlpool for four to five turns. | |
36 | Heavy Slam | Steel | - | 100 | 10 | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. | |
40 | Slam | Normal | 80 | 75 | 20 | The target is slammed with a long tail, vines, or the like to inflict damage. | |
44 | Shadow Ball | Ghost | 80 | 100 | 15 | The user hurls a shadowy blob at the target. This may also lower the target's Sp Def stat. | |
48 | Metal Sound | Steel | - | 85 | 40 | A horrible sound like scraping metal harshly lowers the target's Sp Def stat. | |
52 | Anchor Shot | Steel | 80 | 100 | 20 | The user entangles the target with its anchor chain while attacking. The target becomes unable to flee. | |
56 | Energy Ball | Grass | 90 | 100 | 10 | The user draws power from nature and fires it at the target. This may also lower the target's Sp Def stat. | |
60 | Phantom Force | Ghost | 90 | 100 | 10 | The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. | |
64 | Power Whip | Grass | 120 | 85 | 10 | The user violently whirls its vines, tentacles, or the like to harshly lash the target. |
Dhelmise Technical & Hidden Machine Moves
Name | Type | Split | Power | Acc | PP | Description |
---|---|---|---|---|---|---|
Swords Dance | Normal | - | - | 20 | A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. | |
Hydro Pump | Water | 110 | 80 | 5 | The target is blasted by a huge volume of water launched under great pressure. | |
Surf | Water | 90 | 100 | 15 | The user attacks everything around it by swamping its surroundings with a giant wave. | |
Hyper Beam | Normal | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can't move on the next turn. | |
Solar Beam | Grass | 120 | 100 | 10 | In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | |
Earthquake | Ground | 100 | 100 | 10 | The user sets off an earthquake that strikes every Pokémon around it. | |
Toxic | Poison | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |
Double Team | Normal | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |
Rest | Psychic | - | - | 5 | The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |
Rock Slide | Rock | 75 | 90 | 10 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |
Substitute (N) | Normal | - | - | 10 | The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | |
Thief | Dark | 60 | 100 | 25 | The user attacks and has a 30% chance to steal the target's held item simultaneously. | |
Snore | Normal | 50 | 100 | 15 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | |
Spite | Ghost | - | 100 | 10 | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | |
Protect | Normal | - | - | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
Giga Drain | Grass | 75 | 100 | 10 | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |
Endure | Normal | - | - | 10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |
Swagger | Normal | - | 85 | 15 | The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |
Attract | Normal | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |
Sleep Talk | Normal | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. | |
Return | Normal | - | 100 | 20 | This full-power attack grows more powerful the more the user likes its Trainer. | |
Frustration | Normal | - | 100 | 20 | This full-power attack grows more powerful the less the user likes its Trainer. | |
Pain Split | Normal | - | - | 20 | The user adds its HP to the target's HP, then equally shares the combined HP with the target. | |
Synthesis | Grass | - | - | 5 | The user restores its own HP. The amount of HP regained varies with the weather. | |
Hidden Power | Normal | 60 | 100 | 15 | A unique attack that varies in type depending on the Pokémon using it. | |
Rain Dance | Water | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |
Sunny Day | Fire | - | - | 5 | The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |
Shadow Ball | Ghost | 80 | 100 | 15 | The user hurls a shadowy blob at the target. This may also lower the target's Sp Def stat. | |
Whirlpool | Water | 35 | 85 | 15 | The user traps the target in a violent swirling whirlpool for four to five turns. | |
Facade | Normal | 70 | 100 | 20 | This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |
Helping Hand | Normal | - | - | 20 | The user assists an ally by boosting the power of that ally's attack. | |
Brick Break | Fighting | 75 | 100 | 15 | The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | |
Knock Off | Dark | 65 | 100 | 20 | The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item. | |
Metal Sound | Steel | - | 85 | 40 | A horrible sound like scraping metal harshly lowers the target's Sp Def stat. | |
Muddy Water | Water | 90 | 85 | 10 | The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy. | |
Aerial Ace | Flying | 60 | - | 20 | The user confounds the target with speed, then slashes. This attack never misses. | |
Iron Defense | Steel | - | - | 15 | The user hardens its body's surface like iron, sharply raising its Defense stat. | |
Gyro Ball | Steel | - | 100 | 5 | The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power. | |
Brine | Water | 65 | 100 | 10 | If the target's HP is half or less, this attack will hit with double the power. | |
Payback | Dark | 50 | 100 | 10 | The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | |
Assurance | Dark | 60 | 100 | 10 | If the target has already taken some damage in the same turn, this attack's power is doubled. | |
Embargo (N) | Dark | - | 100 | 15 | This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it. | |
Energy Ball | Grass | 90 | 100 | 10 | The user draws power from nature and fires it at the target. This may also lower the target's Sp Def stat. | |
Giga Impact | Normal | 150 | 90 | 5 | The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Shadow Claw | Ghost | 70 | 100 | 15 | The user slashes with a sharp claw made from shadows. Critical hits land more easily. | |
Flash Cannon | Steel | 80 | 100 | 10 | The user gathers all its light energy and releases it all at once. This may also lower the target's Sp Def stat. | |
Power Whip | Grass | 120 | 85 | 10 | The user violently whirls its vines, tentacles, or the like to harshly lash the target. | |
Iron Head | Steel | 80 | 100 | 15 | The user slams the target with its steel-hard head. This may also make the target flinch. | |
Grass Knot | Grass | - | 100 | 20 | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |
Sludge Wave | Poison | 95 | 100 | 10 | The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit. | |
Heavy Slam | Steel | - | 100 | 10 | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. | |
Round (P) | Normal | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |
Ally Switch (N) | Psychic | - | - | 15 | The user teleports using a strange power and switches places with one of its allies. | |
Hex | Ghost | 65 | 100 | 10 | This relentless attack does massive damage to a target affected by status conditions. | |
Bulldoze | Ground | 60 | 100 | 20 | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | |
Phantom Force | Ghost | 90 | 100 | 10 | The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. | |
Confide | Normal | - | - | 20 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp Atk stat. | |
Solar Blade | Grass | 125 | 100 | 10 | In this two-turn attack, the user gathers light and fills a blade with the light's energy, attacking the target on the next turn. | |
Brutal Swing | Dark | 60 | 100 | 20 | The user swings its body around violently to inflict damage on everything in its vicinity. | |
Liquidation | Water | 85 | 100 | 10 | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. | |
Body Press | Fighting | 80 | 100 | 10 | The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target. | |
Steel Roller | Steel | 130 | 100 | 5 | The user attacks while destroying the terrain. This move fails when the ground hasn't turned into a terrain. | |
Grassy Glide | Grass | 55 | 100 | 20 | Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain. | |
Poltergeist | Ghost | 110 | 90 | 5 | The user attacks the target by controlling the target's item. The move fails if the target doesn't have an item. | |
Tera Blast (N) | Normal | 80 | 100 | 10 | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp Atk stat-whichever is higher for the user. |