Delcatty PokeRogue Dex: Comprehensive Delcatty Pokedex Guide
Discover Delcatty battle strategies in PokeRogue and explore everything you need to know about Delcatty. From detailed stats, abilities, and evolutions to form variants, defensive and offensive strategies, and more. Your ultimate guide to mastering Delcatty in PokeRogueDex.
Delcatty Sprites
Delcatty Pokémon Abilities
ScrappyThe Pokémon can hit Ghost-type Pokémon with Normal- and Fighting-type moves.
Cute CharmContact with the Pokémon may cause infatuation.
NormalizeAll the Pokémon's moves become Normal type. The power of those moves is boosted a little.
Wonder SkinMakes status moves more likely to miss.
Delcatty Pokémon Base Stats
Max. HP | 70 | |
Attack | 65 | |
Defense | 65 | |
Sp. Atk | 55 | |
Sp. Def | 55 | |
Speed | 90 | |
Sum | 400 |
Delcatty Pokémon Pokedex Data
weight | 32.6Kg |
Starter Cost | 3 |
Types | Normal |
Delcatty Evolution Chart
Delcatty Type Matchups
Delcatty Type Resistances: Defensive Matchups
Normal1
Fire1
Water1
Electric1
Grass1
Ice1
Fighting2
Poison1
Ground1
Flying1
Psychic1
Bug1
Rock1
Ghost0
Dragon1
Dark1
Steel1
Fairy1
Delcatty Type Effectiveness: Offensive Matchups
Normal1
Fire1
Water1
Electric1
Grass1
Ice1
Fighting1
Poison1
Ground1
Flying1
Psychic1
Bug1
Rock0.5
Ghost0
Dragon1
Dark1
Steel0.5
Fairy1
Delcatty Egg Moves
Name | Type | Split | Power | Acc | PP | Description |
---|---|---|---|---|---|---|
Thunderous Kick | Fighting | 90 | 100 | 10 | The user overwhelms the target with lightning-like movement before delivering a kick. This also lowers the target's Defense stat. | |
Entrainment | Normal | - | 100 | 15 | The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's. | |
Tidy Up | Normal | - | - | 10 | The user tidies up and removes the effects of Spikes, Stealth Rock, Sticky Web, Toxic Spikes, and Substitute. This also boosts the user's Attack and Speed stats. | |
V-create | Fire | 180 | 95 | 5 | With a hot flame on its forehead, the user hurls itself at its target. This lowers the user's Defense, Sp Def, and Speed stats. |
Delcatty Level Up Moves
Level | Name | Type | Split | Power | Acc | PP | Description |
---|---|---|---|---|---|---|---|
1 | Tail Whip | Normal | - | 100 | 30 | The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stats. | |
1 | Growl | Normal | - | 100 | 40 | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. | |
1 | Fake Out | Normal | 40 | 100 | 10 | This attack hits first and makes the target flinch. It only works the first turn each time the user enters battle. | |
1 | Tackle | Normal | 40 | 100 | 35 | A physical attack in which the user charges and slams into the target with its whole body. | |
1 | Sing | Normal | - | 55 | 15 | A soothing lullaby is sung in a calming voice that puts the target into a deep slumber. | |
1 | Attract | Normal | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |
1 | Disarming Voice | Fairy | 40 | - | 15 | Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. | |
1 | Fury Swipes | Normal | 18 | 80 | 15 | The target is raked with sharp claws or scythes quickly two to five times in a row. | |
1 | Copycat | Normal | - | - | 20 | The user mimics the move used immediately before it. The move fails if no other move has been used yet. | |
1 | Payback | Dark | 50 | 100 | 10 | The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | |
1 | Charm | Fairy | - | 100 | 20 | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | |
1 | Facade | Normal | 70 | 100 | 20 | This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |
1 | Covet | Normal | 60 | 100 | 25 | The user endearingly approaches the target, then has a 30% chance to steal the target's held item. | |
1 | Heal Bell | Normal | - | - | 5 | The user makes a soothing bell chime to heal the status conditions of all the party Pokémon. | |
1 | Double-Edge | Normal | 120 | 100 | 15 | A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | |
1 | Baby-Doll Eyes | Fairy | - | 100 | 30 | The user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first. | |
1 | Play Rough | Fairy | 90 | 90 | 10 | The user plays rough with the target and attacks it. This may also lower the target's Attack stat. |
Delcatty Technical & Hidden Machine Moves
Name | Type | Split | Power | Acc | PP | Description |
---|---|---|---|---|---|---|
Pay Day | Normal | 40 | 100 | 20 | Numerous coins are hurled at the target to inflict damage. Money is earned after the battle. | |
Body Slam | Normal | 85 | 100 | 15 | The user drops onto the target with its full body weight. This may also leave the target with paralysis. | |
Ice Beam | Ice | 90 | 100 | 10 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |
Blizzard | Ice | 110 | 70 | 5 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | |
Hyper Beam | Normal | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can't move on the next turn. | |
Strength | Normal | 80 | 100 | 15 | The target is slugged with a punch thrown at maximum power. | |
Solar Beam | Grass | 120 | 100 | 10 | In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | |
Thunderbolt | Electric | 90 | 100 | 15 | A strong electric blast crashes down on the target. This may also leave the target with paralysis. | |
Thunder Wave | Electric | - | 90 | 20 | The user launches a weak jolt of electricity that paralyzes the target. | |
Thunder | Electric | 110 | 70 | 10 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |
Dig | Ground | 80 | 100 | 10 | The user burrows into the ground, then attacks on the next turn. | |
Toxic | Poison | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |
Double Team | Normal | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |
Swift | Normal | 60 | - | 20 | Star-shaped rays are shot at opposing Pokémon. This attack never misses. | |
Dream Eater | Psychic | 100 | 100 | 15 | The user eats the dreams of a sleeping target. The user's HP is restored by half the damage taken by the target. | |
Flash | Normal | - | 100 | 20 | The user flashes a bright light that cuts the target's accuracy. | |
Rest | Psychic | - | - | 5 | The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |
Substitute (N) | Normal | - | - | 10 | The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | |
Snore | Normal | 50 | 100 | 15 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | |
Protect | Normal | - | - | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
Mud-Slap | Ground | 20 | 100 | 10 | The user hurls mud in the target's face to inflict damage and lower its accuracy. | |
Icy Wind | Ice | 55 | 95 | 15 | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. | |
Endure | Normal | - | - | 10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |
Charm | Fairy | - | 100 | 20 | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | |
Swagger | Normal | - | 85 | 15 | The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |
Attract | Normal | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |
Sleep Talk | Normal | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. | |
Heal Bell | Normal | - | - | 5 | The user makes a soothing bell chime to heal the status conditions of all the party Pokémon. | |
Return | Normal | - | 100 | 20 | This full-power attack grows more powerful the more the user likes its Trainer. | |
Frustration | Normal | - | 100 | 20 | This full-power attack grows more powerful the less the user likes its Trainer. | |
Safeguard (N) | Normal | - | - | 25 | The user creates a protective field that prevents status conditions for five turns. | |
Iron Tail | Steel | 100 | 75 | 15 | The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. | |
Hidden Power | Normal | 60 | 100 | 15 | A unique attack that varies in type depending on the Pokémon using it. | |
Rain Dance | Water | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |
Sunny Day | Fire | - | - | 5 | The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |
Psych Up | Normal | - | - | 10 | The user hypnotizes itself into copying any stat change made by the target. | |
Shadow Ball | Ghost | 80 | 100 | 15 | The user hurls a shadowy blob at the target. This may also lower the target's Sp Def stat. | |
Rock Smash | Fighting | 40 | 100 | 15 | The user attacks with a punch. This may also lower the target's Defense stat. | |
Uproar (P) | Normal | 90 | 100 | 10 | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | |
Facade | Normal | 70 | 100 | 20 | This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |
Helping Hand | Normal | - | - | 20 | The user assists an ally by boosting the power of that ally's attack. | |
Hyper Voice | Normal | 90 | 100 | 10 | The user lets loose a horribly echoing shout with the power to inflict damage. | |
Cosmic Power | Psychic | - | - | 20 | The user absorbs a mystical power from space to raise its Defense and Sp Def stats. | |
Covet | Normal | 60 | 100 | 25 | The user endearingly approaches the target, then has a 30% chance to steal the target's held item. | |
Calm Mind | Psychic | - | - | 20 | The user quietly focuses its mind and calms its spirit to raise its Sp Atk and Sp Def stats. | |
Water Pulse | Water | 60 | 100 | 20 | The user attacks the target with a pulsing blast of water. This may also confuse the target. | |
Payback | Dark | 50 | 100 | 10 | The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | |
Giga Impact | Normal | 150 | 90 | 5 | The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Nasty Plot | Dark | - | - | 20 | The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp Atk stat. | |
Zen Headbutt | Psychic | 80 | 90 | 15 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | |
Grass Knot | Grass | - | 100 | 20 | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |
Charge Beam | Electric | 50 | 90 | 10 | The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp Atk stat. | |
Round (P) | Normal | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |
Echoed Voice | Normal | 40 | 100 | 15 | The user attacks the target with an echoing voice. If this move is used every turn, its power is increased. | |
Retaliate (P) | Normal | 70 | 100 | 5 | The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased. | |
Work Up | Normal | - | - | 30 | The user is roused, and its Attack and Sp Atk stats increase. | |
Wild Charge | Electric | 90 | 100 | 15 | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. | |
Disarming Voice | Fairy | 40 | - | 15 | Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. | |
Play Rough | Fairy | 90 | 90 | 10 | The user plays rough with the target and attacks it. This may also lower the target's Attack stat. | |
Confide | Normal | - | - | 20 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp Atk stat. | |
Stomping Tantrum | Ground | 75 | 100 | 10 | Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles. | |
Tera Blast (N) | Normal | 80 | 100 | 10 | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp Atk stat-whichever is higher for the user. |