Cryogonal PokeRogue Dex: Comprehensive Cryogonal Pokedex Guide
Discover Cryogonal battle strategies in PokeRogue and explore everything you need to know about Cryogonal. From detailed stats, abilities, and evolutions to form variants, defensive and offensive strategies, and more. Your ultimate guide to mastering Cryogonal in PokeRogueDex.
Cryogonal Sprites
Cryogonal Pokémon Abilities
Snow WarningThe Pokémon makes it snow when it enters a battle.
LevitateBy floating in the air, the Pokémon receives full immunity to all Ground-type moves.
Cryogonal Pokémon Base Stats
Max. HP | 80 | |
Attack | 50 | |
Defense | 50 | |
Sp. Atk | 95 | |
Sp. Def | 135 | |
Speed | 105 | |
Sum | 515 |
Cryogonal Pokémon Pokedex Data
weight | 148Kg |
Starter Cost | 5 |
Types | Ice |
Cryogonal Evolution Chart
Cryogonal Type Matchups
Cryogonal Type Resistances: Defensive Matchups
Normal1
Fire2
Water1
Electric1
Grass1
Ice0.5
Fighting2
Poison1
Ground1
Flying1
Psychic1
Bug1
Rock2
Ghost1
Dragon1
Dark1
Steel2
Fairy1
Cryogonal Type Effectiveness: Offensive Matchups
Normal1
Fire0.5
Water0.5
Electric1
Grass2
Ice0.5
Fighting1
Poison1
Ground2
Flying2
Psychic1
Bug1
Rock1
Ghost1
Dragon2
Dark1
Steel0.5
Fairy1
Cryogonal Egg Moves
Name | Type | Split | Power | Acc | PP | Description |
---|---|---|---|---|---|---|
Surf | Water | 90 | 100 | 15 | The user attacks everything around it by swamping its surroundings with a giant wave. | |
Aurora Veil | Ice | - | - | 20 | This move reduces damage from physical and special moves for five turns. This can be used only when it is snowing. | |
Nasty Plot | Dark | - | - | 20 | The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp Atk stat. | |
Freezy Frost | Ice | 100 | 90 | 10 | The user attacks with a crystal made of cold frozen haze. It eliminates every stat change among all the Pokémon engaged in battle. |
Cryogonal Level Up Moves
Level | Name | Type | Split | Power | Acc | PP | Description |
---|---|---|---|---|---|---|---|
1 | Bind | Normal | 15 | 85 | 20 | Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. | |
1 | Ice Shard | Ice | 40 | 100 | 30 | The user flash-freezes chunks of ice and hurls them at the target. This move always goes first. | |
4 | Confuse Ray | Ghost | - | 100 | 10 | The target is exposed to a sinister ray that triggers confusion. | |
8 | Rapid Spin | Normal | 50 | 100 | 40 | A spin attack that can also eliminate such moves as Bind, Wrap, and Leech Seed. This also raises the user's Speed stat. | |
12 | Icy Wind | Ice | 55 | 95 | 15 | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. | |
16 | Mist | Ice | - | - | 30 | The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. | |
16 | Haze | Ice | - | - | 30 | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | |
20 | Ancient Power | Rock | 60 | 100 | 5 | The user attacks with a prehistoric power. This may also raise all the user's stats at once. | |
24 | Aurora Beam | Ice | 65 | 100 | 20 | The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat. | |
28 | Slash | Normal | 70 | 100 | 20 | The target is attacked with a slash of claws or blades. Critical hits land more easily. | |
32 | Night Slash | Dark | 70 | 100 | 15 | The user slashes the target the instant an opportunity arises. Critical hits land more easily. | |
36 | Freeze-Dry | Ice | 70 | 100 | 20 | The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types. | |
40 | Light Screen | Psychic | - | - | 30 | A wondrous wall of light is put up to reduce damage from special attacks for five turns. | |
40 | Reflect | Psychic | - | - | 20 | A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | |
44 | Recover | Normal | - | - | 5 | Restoring its own cells, the user restores its own HP by half of its max HP. | |
48 | Ice Beam | Ice | 90 | 100 | 10 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |
52 | Acid Armor | Poison | - | - | 20 | The user alters its cellular structure to liquefy itself, sharply raising its Defense stat. | |
56 | Solar Beam | Grass | 120 | 100 | 10 | In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | |
60 | Sheer Cold | Ice | 200 | 20 | 5 | The target faints instantly. It's less likely to hit the target if it's used by Pokémon other than Ice types. |
Cryogonal Technical & Hidden Machine Moves
Name | Type | Split | Power | Acc | PP | Description |
---|---|---|---|---|---|---|
Body Slam | Normal | 85 | 100 | 15 | The user drops onto the target with its full body weight. This may also leave the target with paralysis. | |
Take Down | Normal | 90 | 85 | 20 | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | |
Ice Beam | Ice | 90 | 100 | 10 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |
Blizzard | Ice | 110 | 70 | 5 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | |
Hyper Beam | Normal | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can't move on the next turn. | |
Solar Beam | Grass | 120 | 100 | 10 | In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | |
Toxic | Poison | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |
Double Team | Normal | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |
Confuse Ray | Ghost | - | 100 | 10 | The target is exposed to a sinister ray that triggers confusion. | |
Light Screen | Psychic | - | - | 30 | A wondrous wall of light is put up to reduce damage from special attacks for five turns. | |
Haze | Ice | - | - | 30 | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | |
Reflect | Psychic | - | - | 20 | A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | |
Self-Destruct | Normal | 200 | 100 | 5 | The user attacks everything around it by causing an explosion. The user faints upon using this move. | |
Explosion | Normal | 250 | 100 | 5 | The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. | |
Rest | Psychic | - | - | 5 | The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |
Substitute (N) | Normal | - | - | 10 | The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | |
Snore | Normal | 50 | 100 | 15 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | |
Protect | Normal | - | - | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
Scary Face | Normal | - | 100 | 10 | The user frightens the target with a scary face to harshly lower its Speed stat. | |
Icy Wind | Ice | 55 | 95 | 15 | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. | |
Endure | Normal | - | - | 10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |
Swagger | Normal | - | 85 | 15 | The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |
Attract | Normal | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |
Sleep Talk | Normal | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. | |
Return | Normal | - | 100 | 20 | This full-power attack grows more powerful the more the user likes its Trainer. | |
Frustration | Normal | - | 100 | 20 | This full-power attack grows more powerful the less the user likes its Trainer. | |
Hidden Power | Normal | 60 | 100 | 15 | A unique attack that varies in type depending on the Pokémon using it. | |
Rain Dance | Water | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |
Hail | Ice | - | - | 10 | The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types. | |
Facade | Normal | 70 | 100 | 20 | This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |
Knock Off | Dark | 65 | 100 | 20 | The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item. | |
Signal Beam | Bug | 75 | 100 | 15 | The user attacks with a sinister beam of light. This may also confuse the target. | |
Icicle Spear | Ice | 25 | 100 | 30 | The user launches sharp icicles at the target two to five times in a row. | |
Iron Defense | Steel | - | - | 15 | The user hardens its body's surface like iron, sharply raising its Defense stat. | |
Water Pulse | Water | 60 | 100 | 20 | The user attacks the target with a pulsing blast of water. This may also confuse the target. | |
Poison Jab | Poison | 80 | 100 | 20 | The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target. | |
Giga Impact | Normal | 150 | 90 | 5 | The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Avalanche | Ice | 60 | 100 | 10 | The power of this attack move is doubled if the user has been hurt by the target in the same turn. | |
Flash Cannon | Steel | 80 | 100 | 10 | The user gathers all its light energy and releases it all at once. This may also lower the target's Sp Def stat. | |
Defog | Flying | - | - | 15 | A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness. | |
Round (P) | Normal | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |
Acrobatics | Flying | 55 | 100 | 15 | The user nimbly strikes the target. The fewer held items, the higher the damage it inflicts. | |
Frost Breath | Ice | 60 | 90 | 10 | The user blows its cold breath on the target. This attack always results in a critical hit. | |
Confide | Normal | - | - | 20 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp Atk stat. | |
Aurora Veil | Ice | - | - | 20 | This move reduces damage from physical and special moves for five turns. This can be used only when it is snowing. | |
Triple Axel | Ice | 20 | 90 | 10 | A consecutive three-kick attack that becomes more powerful with each successful hit. | |
Tera Blast (N) | Normal | 80 | 100 | 10 | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp Atk stat-whichever is higher for the user. | |
Ice Spinner | Ice | 80 | 100 | 15 | The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain. | |
Snowscape | Ice | - | - | 10 | The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. | |
Chilling Water | Water | 50 | 100 | 20 | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |