Carvanha PokeRogue Dex: Comprehensive Carvanha Pokedex Guide
Discover Carvanha battle strategies in PokeRogue and explore everything you need to know about Carvanha. From detailed stats, abilities, and evolutions to form variants, defensive and offensive strategies, and more. Your ultimate guide to mastering Carvanha in PokeRogueDex.
Carvanha Sprites
Carvanha Pokémon Abilities
Sheer Force (P)Removes additional effects to increase the power of moves when attacking.
Speed BoostIts Speed stat is boosted every turn.
Rough SkinThis Pokémon inflicts damage with its rough skin to the attacker on contact.
Carvanha Pokémon Base Stats
Max. HP | 45 | |
Attack | 90 | |
Defense | 20 | |
Sp. Atk | 65 | |
Sp. Def | 20 | |
Speed | 65 | |
Sum | 305 |
Carvanha Pokémon Pokedex Data
weight | 20.8Kg |
Starter Cost | 3 |
Types | WaterDark |
Carvanha Evolution Chart
Carvanha Type Matchups
Carvanha Type Resistances: Defensive Matchups
Normal1
Fire0.5
Water0.5
Electric2
Grass2
Ice0.5
Fighting2
Poison1
Ground1
Flying1
Psychic0
Bug2
Rock1
Ghost0.5
Dragon1
Dark0.5
Steel0.5
Fairy2
Carvanha Type Effectiveness: Offensive Matchups
Normal1
Fire2
Water1
Electric1
Grass1
Ice1
Fighting1
Poison1
Ground2
Flying1
Psychic2
Bug1
Rock2
Ghost2
Dragon1
Dark1
Steel1
Fairy1
Carvanha Egg Moves
Name | Type | Split | Power | Acc | PP | Description |
---|---|---|---|---|---|---|
Thunder Fang | Electric | 65 | 95 | 15 | The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. | |
Swords Dance | Normal | - | - | 20 | A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. | |
Obstruct | Dark | - | 100 | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. Direct contact harshly lowers the attacker's Defense stat. | |
Surging Strikes | Water | 25 | 100 | 5 | The user, having mastered the Water style, strikes the target with a flowing motion three times in a row. This attack always results in a critical hit. |
Carvanha Level Up Moves
Level | Name | Type | Split | Power | Acc | PP | Description |
---|---|---|---|---|---|---|---|
1 | Aqua Jet | Water | 40 | 100 | 20 | The user lunges at the target at a speed that makes it almost invisible. This move always goes first. | |
1 | Leer | Normal | - | 100 | 30 | The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | |
4 | Poison Fang | Poison | 50 | 100 | 15 | The user bites the target with toxic fangs. This may also leave the target badly poisoned. | |
8 | Focus Energy | Normal | - | - | 30 | The user takes a deep breath and focuses so that critical hits land more easily. | |
12 | Scary Face | Normal | - | 100 | 10 | The user frightens the target with a scary face to harshly lower its Speed stat. | |
16 | Bite | Dark | 60 | 100 | 25 | The target is bitten with viciously sharp fangs. This may also make the target flinch. | |
20 | Ice Fang | Ice | 65 | 95 | 15 | The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. | |
24 | Screech | Normal | - | 85 | 40 | An earsplitting screech harshly lowers the target's Defense stat. | |
28 | Swagger | Normal | - | 85 | 15 | The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |
32 | Crunch | Dark | 80 | 100 | 15 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. | |
36 | Agility | Psychic | - | - | 30 | The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | |
40 | Liquidation | Water | 85 | 100 | 10 | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. | |
44 | Take Down | Normal | 90 | 85 | 20 | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. |
Carvanha Technical & Hidden Machine Moves
Name | Type | Split | Power | Acc | PP | Description |
---|---|---|---|---|---|---|
Take Down | Normal | 90 | 85 | 20 | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | |
Hydro Pump | Water | 110 | 80 | 5 | The target is blasted by a huge volume of water launched under great pressure. | |
Surf | Water | 90 | 100 | 15 | The user attacks everything around it by swamping its surroundings with a giant wave. | |
Ice Beam | Ice | 90 | 100 | 10 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |
Blizzard | Ice | 110 | 70 | 5 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | |
Toxic | Poison | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |
Agility | Psychic | - | - | 30 | The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | |
Screech | Normal | - | 85 | 40 | An earsplitting screech harshly lowers the target's Defense stat. | |
Double Team | Normal | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |
Focus Energy | Normal | - | - | 30 | The user takes a deep breath and focuses so that critical hits land more easily. | |
Waterfall | Water | 80 | 100 | 15 | The user charges at the target and may make it flinch. | |
Swift | Normal | 60 | - | 20 | Star-shaped rays are shot at opposing Pokémon. This attack never misses. | |
Rest | Psychic | - | - | 5 | The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |
Super Fang | Normal | - | 90 | 10 | The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half. | |
Substitute (N) | Normal | - | - | 10 | The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | |
Thief | Dark | 60 | 100 | 25 | The user attacks and has a 30% chance to steal the target's held item simultaneously. | |
Snore | Normal | 50 | 100 | 15 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | |
Spite | Ghost | - | 100 | 10 | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | |
Protect | Normal | - | - | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
Scary Face | Normal | - | 100 | 10 | The user frightens the target with a scary face to harshly lower its Speed stat. | |
Mud-Slap | Ground | 20 | 100 | 10 | The user hurls mud in the target's face to inflict damage and lower its accuracy. | |
Icy Wind | Ice | 55 | 95 | 15 | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. | |
Endure | Normal | - | - | 10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |
Swagger | Normal | - | 85 | 15 | The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |
Attract | Normal | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |
Sleep Talk | Normal | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. | |
Return | Normal | - | 100 | 20 | This full-power attack grows more powerful the more the user likes its Trainer. | |
Frustration | Normal | - | 100 | 20 | This full-power attack grows more powerful the less the user likes its Trainer. | |
Hidden Power | Normal | 60 | 100 | 15 | A unique attack that varies in type depending on the Pokémon using it. | |
Rain Dance | Water | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |
Crunch | Dark | 80 | 100 | 15 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. | |
Whirlpool | Water | 35 | 85 | 15 | The user traps the target in a violent swirling whirlpool for four to five turns. | |
Uproar (P) | Normal | 90 | 100 | 10 | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | |
Hail | Ice | - | - | 10 | The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types. | |
Torment (N) | Dark | - | 100 | 15 | The user torments and enrages the target, making it incapable of using the same move twice in a row. | |
Facade | Normal | 70 | 100 | 20 | This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |
Taunt (N) | Dark | - | 100 | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. | |
Dive | Water | 80 | 100 | 10 | Diving on the first turn, the user floats up and attacks on the next turn. | |
Bounce | Flying | 85 | 85 | 5 | The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. | |
Water Pulse | Water | 60 | 100 | 20 | The user attacks the target with a pulsing blast of water. This may also confuse the target. | |
Brine | Water | 65 | 100 | 10 | If the target's HP is half or less, this attack will hit with double the power. | |
Payback | Dark | 50 | 100 | 10 | The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | |
Assurance | Dark | 60 | 100 | 10 | If the target has already taken some damage in the same turn, this attack's power is doubled. | |
Dark Pulse | Dark | 80 | 100 | 15 | The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | |
Ice Fang | Ice | 65 | 95 | 15 | The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. | |
Zen Headbutt | Psychic | 80 | 90 | 15 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | |
Round (P) | Normal | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |
Scald | Water | 80 | 100 | 15 | The user shoots boiling hot water at its target. This may also leave the target with a burn. | |
Retaliate (P) | Normal | 70 | 100 | 5 | The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased. | |
Snarl | Dark | 55 | 95 | 15 | The user yells as if it's ranting about something, which lowers the Sp Atk stats of opposing Pokémon. | |
Confide | Normal | - | - | 20 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp Atk stat. | |
Psychic Fangs | Psychic | 85 | 100 | 10 | The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect. | |
Liquidation | Water | 85 | 100 | 10 | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. | |
Scale Shot (P) | Dragon | 25 | 90 | 20 | The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat. | |
Flip Turn | Water | 60 | 100 | 20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |
Tera Blast (N) | Normal | 80 | 100 | 10 | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp Atk stat-whichever is higher for the user. |